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Elden ring console
Elden ring console











That makes it incredibly unlikely that the Ascended Mod will ever make it to PlayStation or Xbox consoles. This is an inherent problem with the closed ecosystems that the likes of Microsoft, Nintendo, and Sony use for their platforms. While there are a few exceptions, like with Bethesda’s Fallout and Elder Scrolls series, console players are usually only able to try out mods that are available on PC. Modding on consoles is not something that has been traditionally supported by many developers. Is The Elden Ring Ascended Mod coming to PS5, PS4, and Xbox? Here we will look at whether console users on the PS5 and Xbox Series X can get access to the Ascended Mod. But while Elden Ring is certainly not an easy game to play, some players obviously want to punish themselves a bit more and fortunately for them, there is the Ascended Mod. The studio has garnered a reputation for creating tough-as-nails games such as Dark Souls and Bloodborne.

elden ring console

Utilizing Nvidia’s G-Sync or AMD’s FreeSync VRR technologies can help as long as a compatible monitor is available.Like every other game by developer FromSoftware, Elden Ring is a game that is naturally very difficult. Stutters lasting 250 ms have been recorded when new content was displayed and frame-rate drops seem to be common and at times jarring (“from a steady 60 into the 40s”). Unfortunately, it’s bad news for PC gamers looking forward to some serious hacking and slashing on their freshly purchased adventure title.

elden ring console

As stated in the report, running the PS4 version of the game on the PS5 should result in “consistent” 60 FPS. As for the PS5, the offered solution is to get the PlayStation 4 version of Elden Ring if high performance is more important than visuals.

elden ring console

With the Xbox Series X, a display with variable refresh rate ( VRR) support helps smooth out the stuttering, and this is also apparently the best option for Xbox Series S owners too. The result was no 60 FPS gameplay and juddery graphics output, with the team offering workaround solutions for the consoles. The promise of Elden Ring at 60 FPS sounds mouthwatering but Digital Foundry found that not to be the case even with the day one patch installed. Starting with the PS5 and Xbox Series X consoles, Elden Ring gives gamers the choice between a performance mode for 45-60 FPS and a high-quality mode for 30-60 FPS. Investigative work by the Digital Foundry team over at Eurogamer has resulted in a report that is summed up with the words “a mixed bag” in regard to performance on all platforms. There will be plenty of excited gamers getting their hands on a copy of Elden Ring on its release day of February 25 however, it looks like there might be a bit of a bumpy road ahead for some depending on the platform it is played on and how it is played.













Elden ring console